Source code for ladybug_geometry.network

# coding=utf-8
"""A 2D Directed Graph Network data structure used for splitting polygons.

A directed graph (or digraph) is a graph made up of a set of vertices (aka. nodes)
connected by directed edges, often into a network where each node can have
multiple connections.

This class is used in all operations where a polygon or face is split using
line segments or polylines.

The overall strategies used in this module are inspired by operations performed by
NetworkX but were constructed from scratch without working from any particular
module or class in the package More information on NetworkX can be found here:
https://github.com/networkx/networkx
"""
from __future__ import division
import math

from ladybug_geometry.intersection2d import intersect_line_segment2d
from ladybug_geometry.geometry2d import LineSegment2D


[docs] def coordinates_hash(point, tolerance): """Convert XY coordinates of a Point2D into a string useful for hashing. Points that are co-located within the tolerance will receive the same string value from this function, which helps convert line segments that contain duplicated vertex references them into a singular network object where co-located vertices are referenced only once. Args: point: A Point2D object. tolerance: floating point precision tolerance. Returns: A string of rounded coordinates. """ # get the relative tolerance using a log function try: rtol = int(math.log10(tolerance)) * -1 except ValueError: rtol = 0 # the tol is equal to 1 (out of range for log) # account for the fact that the tolerance may not be base 10 base = int(tolerance * 10 ** (rtol + 1)) if base == 10 or base == 0: # tolerance is base 10 (eg. 0.001) base = 1 else: # tolerance is not base 10 (eg. 0.003) rtol += 1 # avoid cases of signed zeros messing with the hash z_tol = tolerance / 2 x_val = 0.0 if abs(point.x) < z_tol else point.x y_val = 0.0 if abs(point.y) < z_tol else point.y # convert the coordinate values to a hash return str(( base * round(x_val / base, rtol), base * round(y_val / base, rtol) ))
[docs] class Node(object): """A Node within in DirectedGraphNetwork, optionally connected to other Nodes. Args: pt: A Point2D object for the node key: String representation of the Point2D object which accounts for tolerance. order: Integer for the order of the Node (based on directed graph propagation). adj_lst: List of Node objects that are adjacent to this node. exterior: Optional boolean to indicate if the Node is on the exterior of the graph. If None, this value can be computed later based on the position within the overall graph. Properties: * pt * key * adj_lst * exterior * adj_count """ __slots__ = ('key', 'pt', '_order', 'adj_lst', 'exterior') def __init__(self, pt, key, order, adj_lst, exterior=None): """Initialize Node.""" self.pt = pt self.key = key self._order = order self.adj_lst = adj_lst self.exterior = exterior @property def adj_count(self): """Number of adjacent nodes""" return len(self.adj_lst) def __hash__(self): return hash(self.key) def __eq__(self, other): return isinstance(other, Node) and \ self.key == other.key def __ne__(self, other): return not self.__eq__(other) def __repr__(self): return '{}: {}'.format(self._order, self.key)
[docs] class DirectedGraphNetwork(object): """A 2D Directed Graph Network data structure used for splitting polygons. A directed graph (or digraph) is a graph made up of a set of vertices (aka. nodes) connected by directed edges, often into a network where each node can have multiple connections. This class contains for finding the shortest pathways through the graph. It also helps differentiate interior from exterior parts of the graph. Typically, interior pathways are bi-directional in the graph while exterior pathways are uni-directional. Args: tolerance: The tolerance used to determine point equivalence throughout the graph. This is used for hashing points within the network. Properties: * node_count: Integer for the number of nodes in graph. * nodes: An iterable of nodes in graph. * ordered_nodes: An iterable of nodes in graph in order they were added. * connection_segments: List of LineSegment2D for the node connections. * outer_root_node: A node for the outer root key. * hole_root_nodes: A list of nodes for the hole root keys. """ __slots__ = ('_directed_graph', '_tolerance', 'outer_root_key', 'hole_root_keys') def __init__(self, tolerance): """Initialize a PolygonDirectedGraph.""" self._directed_graph = {} # will be used to hold the nodes of the network # multiply tolerance by 2 to catch both positive and negative point equivalence self._tolerance = tolerance * 2 self.outer_root_key = None # will be set during network creation self.hole_root_keys = [] # will be set during network creation
[docs] @classmethod def from_point_array(cls, point_array, tolerance, loop=True): """Create a DirectedGraphNetwork for a 1-dimensional array of points. Args: point_array: Array of Point2D objects. tolerance: The tolerance used to determine point equivalence throughout the graph. This is used for hashing points within the network. loop: Optional boolean, which will ensure that the input point_array is connected into a loop. (Default: True). """ ext = True if loop else None dg = cls(tolerance) for i in range(len(point_array) - 1): k = dg.add_node(point_array[i], [point_array[i + 1]], exterior=ext) if i == 0: dg.outer_root_key = k if loop: dg.add_node(point_array[-1], [point_array[0]], exterior=ext) return dg
[docs] @classmethod def from_polygon(cls, polygon, tolerance): """Create a DirectedGraphNetwork from a polygon. Args: polygon: A Polygon2D object. tolerance: The tolerance used to determine point equivalence throughout the graph. This is used for hashing points within the network. Returns: A PolygonDirectedGraph object that represents the polygon. The edges are uni-directional and counterclockwise. The nodes have the exterior property set to True. """ # ensure the boundary and holes are oriented correctly for the graph if polygon.is_clockwise: polygon = polygon.reverse() return cls.from_point_array(polygon.vertices, tolerance, loop=True)
[docs] @classmethod def from_shape_with_holes(cls, boundary, holes, tolerance): """Create a DirectedGraphNetwork for a shape with holes. Args: boundary: A Polygon2D for the boundary around the shape. holes: An optional list of Polygon2D for the holes within the shape. If None, it will be assumed that no holes exist in the shape. tolerance: The tolerance used to determine point equivalence throughout the graph. This is used for hashing points within the network. Returns: A PolygonDirectedGraph object that represents the boundary with holes. The edges (including the boundary and holes) are uni-directional with the outer boundary being counterclockwise and the holes being clockwise. In other words, the fill of the shape is always to the left of each edge. The nodes have the exterior property set to True. """ # ensure the boundary and holes are oriented correctly for the graph if boundary.is_clockwise: boundary = boundary.reverse() loops = [boundary.vertices] if holes is not None: for hole in holes: if hole.is_clockwise: loops.append(hole.vertices) else: loops.append(hole.reverse().vertices) # make the directed graph and add the nodes for the boundary + holes dg = cls(tolerance=tolerance) for loop_count, vertices in enumerate(loops): for j in range(len(vertices) - 1): curr_v = vertices[j] next_v = vertices[j + 1] k = dg.add_node(curr_v, [next_v], exterior=True) if j == 0: if loop_count == 0: dg.outer_root_key = k else: dg.hole_root_keys.append(k) dg.add_node(vertices[-1], [vertices[0]], exterior=True) # close loop return dg
[docs] @classmethod def from_shape_to_split(cls, boundary, holes, split_segments, tolerance): """Get a DirectedGraphNetwork for a shape to be split with segments. The shape is composed of a boundary with optional holes and the split_segments are an array of any line segments to be used to split the shape. Args: boundary: A Polygon2D for the boundary around the shape. holes: An optional list of Polygon2D for the holes within the shape. If None, it will be assumed that no holes exist in the shape. split_segments: An array of LineSegment2D to be used to split the shape. tolerance: The tolerance used to determine point equivalence throughout the graph. This is used for hashing points within the network. Returns: A PolygonDirectedGraph object that represents the network formed by the boundary, holes, and split segments. Portions of the split_segments that are outside of the boundary are excluded from the graph. All interior connections between the split_segments in the graph are bi-directional. The exterior edges (including the boundary and holes) are uni-directional with the outer boundary being counterclockwise and the holes being clockwise. In other words, the fill of the shape is always to the left of each exterior edge. The nodes at the boundary and the holes have the exterior property set to True. """ # first split the boundary and holes with the split_segments boundary = boundary.remove_colinear_vertices(tolerance) bound_sgs = cls._intersect_segments(boundary.segments, split_segments, tolerance) bound_pts = [seg.p1 for seg in bound_sgs] split_boundary = boundary.__class__(bound_pts) split_holes = None if holes is not None: split_holes = [] for hole in holes: hole = hole.remove_colinear_vertices(tolerance) hole_sgs = cls._intersect_segments( hole.segments, split_segments, tolerance) hole_pts = [seg.p1 for seg in hole_sgs] split_holes.append(boundary.__class__(hole_pts)) # make the directed graph for the boundary + holes dg = cls.from_shape_with_holes(split_boundary, split_holes, tolerance) # process the split_segments for intersection add_segs = list(boundary.segments) if holes is not None: for hole in holes: add_segs.extend(hole.segments) split_seg = cls._intersect_segments(split_segments, add_segs, tolerance) split_seg = cls._remove_segments_outside_boundary(split_seg, boundary, tolerance) if len(split_seg) == 0: # none of the segments are inside the shape return dg # add the intersection segments to the graph for seg in split_seg: # add a bidirectional edge to represent interior edges dg.add_node(seg.p2, [seg.p1], exterior=False) dg.add_node(seg.p1, [seg.p2], exterior=False) return dg
@property def node_count(self): return len(self.nodes) @property def nodes(self): """Get an iterable of pt nodes""" return self._directed_graph.values() @property def ordered_nodes(self): """Get an iterable of pt nodes in order of addition""" nodes = list(self.nodes) nodes.sort(key=lambda v: v._order) return nodes @property def outer_root_node(self): """Get the node of the outer boundary root.""" return self.node(self.outer_root_key) @property def hole_root_nodes(self): """Get a list of nodes for the roots of the holes.""" return [self.node(hole_key) for hole_key in self.hole_root_keys] @property def connection_segments(self): """Get a list of LineSegment2D for the node connections in the graph.""" traversed = set() connections = [] for node in self.nodes: for conn_node in node.adj_lst: if (conn_node.key, node.key) not in traversed: conn_seg = LineSegment2D.from_end_points(node.pt, conn_node.pt) connections.append(conn_seg) traversed.add((node.key, conn_node.key)) return connections
[docs] def node(self, key): """Retrieves the node based on passed value. Args: val: The key for a node in the directed graph. Returns: The node for the passed key. """ try: return self._directed_graph[key] except KeyError: return None # broken connection
[docs] def add_adj(self, node, adj_val_lst): """Adds nodes to node.adj_lst. This method will ensure no repetitions will occur in adj_lst. Args: node: Node to add adjacencies to. adj_val_lst: List of Point2D objects to add as adjacent nodes. """ adj_keys = {n.key: None for n in node.adj_lst} adj_keys[node.key] = None for adj_val in adj_val_lst: adj_key = coordinates_hash(adj_val, self._tolerance) if adj_key in adj_keys: continue self._add_node(adj_key, adj_val, exterior=None) adj_keys[adj_key] = None node.adj_lst.append(self.node(adj_key))
[docs] def remove_adj(self, node, adj_key_lst): """Removes nodes in node.adj_lst. Args: node: Node to remove adjacencies to. adj_val_lst: List of adjacency keys to remove as adjacent nodes. """ node.adj_lst = [n for n in node.adj_lst if n.key not in set(adj_key_lst)]
[docs] def add_node(self, val, adj_lst, exterior=None): """Add a node into the PolygonDirectedGraph. This method consumes a Point2D, computes its key value, and adds it in the graph if it doesn't exist. If it does exist it appends adj_lst to existing pt. Args: val: A Point2D object. adj_lst: A list of Point2D objects adjacent to the node. exterior: Optional boolean for whether the Node is exterior. Returns: The hashed key from the existing or new node. """ key = coordinates_hash(val, self._tolerance) # get key self._add_node(key, val, exterior) # get node if it exists node = self._directed_graph[key] self.add_adj(node, adj_lst) # add the adj_lst to dg # if the exterior boolean was passed, change the node attribute if exterior is not None: node.exterior = exterior return node.key
def _add_node(self, key, val, exterior=None): """Helper function for add_node. If key doesn't currently exist in the graph, it is added with a new key. """ if key not in self._directed_graph: self._directed_graph[key] = Node(val, key, self.node_count, [], exterior) return self._directed_graph[key]
[docs] def insert_node(self, base_node, new_val, next_node, exterior=None): """Insert node in the middle of an edge defined by node and next_node. Args: base_node: Node object to the left. new_val: A Point2D object for the new node in the middle. next_node: Node object to the right. exterior: Optional boolean for exterior attribute. Returns: key of new_val node. """ # add new_val as a node, with next_node as an adjacency new_key = self.add_node(new_val, [next_node.pt], exterior=exterior) # update parent by adding new adjacency, and removing old adjacency self.add_adj(base_node, [self.node(new_key).pt]) # catch the edge case where the new point is coincident to parent or next_point. # this occurs when intersection passes through a corner. if (new_key == next_node.key) or (new_key == base_node.key): return new_key self.remove_adj(base_node, [next_node.key]) return new_key
[docs] def node_exists(self, key): """Check if a node is in the graph. True if node in directed graph else False.""" return key in self._directed_graph
[docs] def pt_exists(self, pt): """True if a point (as Point2D) in directed graph exists as node else False. """ return self.node_exists(coordinates_hash(pt, self._tolerance))
[docs] def polygon_exists(self, polygon): """Check if a polygon is in the directed graph. Args: polygons: A Polygon2D object. Return: True if exists, else False. """ vertices_loop = list(polygon.vertices) vertices_loop = vertices_loop + [vertices_loop[0]] for i in range(len(vertices_loop) - 1): pt1 = vertices_loop[i] pt2 = vertices_loop[i + 1] if not self.pt_exists(pt1): return False node1 = self.node(coordinates_hash(pt1, self._tolerance)) node2 = self.node(coordinates_hash(pt2, self._tolerance)) if node2.key in [n.key for n in node1.adj_lst]: return False return True
[docs] def adj_matrix(self): """Gets an adjacency matrix of the directed graph where: * 1 = adjacency from row node to col node. * 0 = no adjacency. Returns: N x N square matrix where N is number of nodes. """ nodes = self.ordered_nodes # initialize a mtx with no adjacencies amtx = [[0 for i in range(self.node_count)] for j in range(self.node_count)] for i in range(self.node_count): adj_indices = [adj._order for adj in nodes[i].adj_lst] for adj_idx in adj_indices: amtx[i][adj_idx] = 1 return amtx
[docs] def adj_matrix_labels(self): """Returns a dictionary where label key corresponds to index in adj_matrix and value is node key""" return {i: node.key for i, node in enumerate(self.ordered_nodes)}
[docs] def min_cycle(self, base_node, goal_node, ccw_only=False): """Identify the shortest interior cycle between two exterior nodes. Args: base_node: The first exterior node of the edge. goal_node: The end exterior node of the cycle that, together with the base_node, constitutes an exterior edge. ccw_only: A boolean to note whether the search should be limited to the counter-clockwise direction only. (Default: False). Returns: A list of nodes that form a polygon if the cycle exists, else None. """ # set up a queue for exploring the graph explored = [] queue = [[base_node]] orig_dir = base_node.pt - goal_node.pt \ if base_node.key != goal_node.key else None # loop to traverse the graph with the help of the queue while queue: path = queue.pop(0) node = path[-1] # make sure that the current node has not been visited if node not in explored: prev_dir = node.pt - path[-2].pt if len(path) > 1 else orig_dir # iterate over the neighbors to determine relevant nodes rel_neighbors, rel_angles = [], [] last_resort_neighbors, last_resort_angles = [], [] for neighbor in node.adj_lst: if neighbor == goal_node: # the shortest path was found! path.append(goal_node) return path edge_dir = neighbor.pt - node.pt cw_angle = prev_dir.angle_clockwise(edge_dir * -1) \ if prev_dir is not None else math.pi if 1e-5 < cw_angle < (2 * math.pi) - 1e-5: rel_neighbors.append(neighbor) rel_angles.append(cw_angle) else: # try to avoid back-tracking along the search last_resort_neighbors.append(neighbor) last_resort_angles.append(cw_angle) if len(rel_neighbors) == 0: # back tracking is the only option rel_neighbors = last_resort_neighbors rel_angles = last_resort_angles # sort the neighbors by clockwise angle if len(rel_neighbors) > 1: rel_neighbors = [n for _, n in sorted(zip(rel_angles, rel_neighbors), key=lambda pair: pair[0])] # add the relevant neighbors to the path and the queue if ccw_only: new_path = list(path) new_path.append(rel_neighbors[0]) queue.append(new_path) else: # add all neighbors to the search for neighbor in rel_neighbors: new_path = list(path) new_path.append(neighbor) queue.append(new_path) explored.append(node) # if we reached the end of the queue, then no path was found return None
[docs] def all_min_cycles(self): """Get a list of lists where each sub-list is a minimum cycle of Nodes. The combination of all min cycles should account for the full area of the input shape if the DirectedGraphNetwork was made using any of the class methods that work from polygons. If the DirectedGraphNetwork was made using the from_shape_to_split method, the resulting cycles here represent the input shape split with the split_segments. """ # first, figure out how many loops each node should be a part of node_cycle_counts = {} for node in self.nodes: node_cycle_counts[node.key] = len(node.adj_lst) # loop through the nodes until all min cycles have been identified all_cycles = [] iter_count = 0 max_iter = len(self.nodes) remaining_nodes = self.ordered_nodes explored_nodes = set() while len(remaining_nodes) > 1 and iter_count < max_iter: # try to identify two connected nodes which we can use to build a cycle cycle_root = remaining_nodes[0] next_node = cycle_root # if we can't find a connected node, connect to self ext_cycle = False if cycle_root.exterior: # exterior cycles tend to have clear connections next_node = DirectedGraphNetwork.next_exterior_node(cycle_root) if next_node is not None: ext_cycle = True else: next_node = cycle_root if not ext_cycle: # see if we can connect it to another incomplete node for _next_node in cycle_root.adj_lst: if node_cycle_counts[_next_node.key] != 0: next_node = _next_node ext_cycle = True break # find the minimum cycle by searching counter-clockwise min_cycle = self.min_cycle(next_node, cycle_root, True) # if we found a minimum cycle, evaluate its validity by node connections if min_cycle is not None and len(min_cycle) >= 3: if not ext_cycle: min_cycle.pop(-1) # take out the last duplicated node is_valid_cycle = True for node in min_cycle: if node_cycle_counts[node.key] - 1 < 0: # we are re-traversing is_valid_cycle = False # not a valid cycle # add the valid cycle to the list to be returned if is_valid_cycle: for node in min_cycle: node_cycle_counts[node.key] = node_cycle_counts[node.key] - 1 if node_cycle_counts[node.key] == 0: # all cycles for node found for i, r_node in enumerate(remaining_nodes): if r_node.key == node.key: remaining_nodes.pop(i) break all_cycles.append(min_cycle) for node in min_cycle: explored_nodes.add(node.key) # reorder the remaining nodes so unexplored nodes get prioritized if len(remaining_nodes) != 0: for j, node in enumerate(remaining_nodes): if node.key not in explored_nodes: break remaining_nodes.insert(0, remaining_nodes.pop(j)) iter_count += 1 # if we wer not able to address all nodes, see if they are all in the same loop if len(remaining_nodes) >= 3: current_node = remaining_nodes.pop(0) current_node_adj = [node.key for node in node.adj_lst] last_cycle = [current_node] iter_count, max_iter = 0, len(remaining_nodes) while len(remaining_nodes) > 0 and iter_count < max_iter: for k, node in enumerate(remaining_nodes): if node.key in current_node_adj: current_node = remaining_nodes.pop(k) current_node_adj = [node.key for node in node.adj_lst] last_cycle.append(current_node) break iter_count += 1 if len(last_cycle) > 2: all_cycles.append(last_cycle) return all_cycles
[docs] def exterior_cycle(self, cycle_root): """Compute exterior boundary from a given node. This method assumes that exterior edges are naked (unidirectional) and interior edges are bidirectional. Args: cycle_root: Starting Node in exterior cycle. Returns: List of nodes on exterior if a cycle exists, else None. """ # Get the first exterior edge curr_node = cycle_root next_node = DirectedGraphNetwork.next_exterior_node(curr_node) if not next_node: return None # loop through the cycle until we get it all or run out of points max_iter = self.node_count + 1 # maximum length a cycle can be ext_cycle = [curr_node] iter_count = 0 while next_node.key != cycle_root.key: ext_cycle.append(next_node) next_node = DirectedGraphNetwork.next_exterior_node(next_node) if not next_node: return None # we have hit a dead end in the cycle iter_count += 1 if iter_count > max_iter: break # we have gotten stuck in a loop return ext_cycle
[docs] def exterior_cycles(self): """Get a list of lists where each sub-list is an exterior cycle of Nodes. Exterior cycles refer to the cycles of both the boundary and the holes of the DirectedGraphNetwork was created using the from_shape_to_split class method. """ exterior_poly_lst = [] # list to store cycles explored_nodes = set() # set to note explored exterior nodes max_iter = self.node_count + 1 # maximum length a cycle can be # loop through all of the nodes of the graph and find cycles for root_node in self.ordered_nodes: # make a note that the current node has been explored explored_nodes.add(root_node.key) # mark the node as explored # get next exterior adjacent node and check that it's valid next_node = self.next_exterior_node(root_node) # mark the node as explored is_valid = (next_node is not None) and (next_node.key not in explored_nodes) if not is_valid: continue # make a note that the next node has been explored explored_nodes.add(next_node.key) # traverse the loop of points until we get back to start or hit a dead end exterior_poly = [root_node] prev_node = root_node iter_count = 0 while next_node.key != root_node.key: exterior_poly.append(next_node) explored_nodes.add(next_node.key) # mark the node as explored follow_node = self.next_exterior_node_no_backtrack( next_node, prev_node, explored_nodes) prev_node = next_node # set as the previous node for the next step next_node = follow_node if next_node is None: break # we have hit a dead end in the cycle iter_count += 1 if iter_count > max_iter: print('Extraction of core polygons hit an endless loop.') break # we have gotten stuck in a loop exterior_poly_lst.append(exterior_poly) # return all of the exterior loops that were found return exterior_poly_lst
[docs] @staticmethod def next_exterior_node_no_backtrack(node, previous_node, explored_nodes): """Get the next exterior node adjacent to the input node. This method is similar to the next_exterior_node method but it includes extra checks to handle intersections with 3 or more segments in the graph exterior cycles. In these cases a set of previously explored_nodes is used to ensure that no back-tracking happens over the search of the network, which can lead to infinite looping through the graph. Furthermore, the previous_node is used to select the pathway with the smallest angle difference with the previous direction. This leads the result towards minimal polygons with fewer self-intersecting loops. Args: node: A Node object for which the next node will be returned. previous_node: A Node object for the node that came before the current one in the loop. This will be used in the event that multiple exterior nodes are found connecting to the input node. In this case, the exterior node with the smallest angle difference with the previous direction will be returned. This leads the result towards minimal polygons and away from self-intersecting exterior loops like a bowtie. Returns: Next node that defines exterior edge, or None if all adjacencies are bidirectional. """ # loop through the all adjacent nodes and determine if they are exterior next_nodes = [] for _next_node in node.adj_lst: if _next_node.exterior: # user has labeled it as exterior; we're done! return _next_node elif _next_node.exterior is None: # don't know if it's interior or exterior # if user-assigned attribute isn't defined, check bi-directionality if not DirectedGraphNetwork.is_edge_bidirect(node, _next_node): next_nodes.append(_next_node) # evaluate whether there is one obvious choice for the next node if len(next_nodes) <= 1: return next_nodes[0] if len(next_nodes) == 1 else None next_nodes = [nn for nn in next_nodes if nn.key not in explored_nodes] if len(next_nodes) <= 1: return next_nodes[0] if len(next_nodes) == 1 else None # if we have multiple exterior nodes, use the previous node to find the best one prev_dir = previous_node.pt - node.pt # yields a vector next_angles = [] for next_node in next_nodes: edge_dir = next_node.pt - node.pt # yields a vector next_angles.append(prev_dir.angle(edge_dir * -1)) sorted_nodes = [n for _, n in sorted(zip(next_angles, next_nodes), key=lambda pair: pair[0])] return sorted_nodes[0] # return the node making the smallest angle
[docs] @staticmethod def next_exterior_node(node): """Get the next exterior node adjacent to consumed node. If there are adjacent nodes that are labeled as exterior, with True or False defining the Node.exterior property, the first of such nodes in the adjacency list will be returned as the next one. Otherwise, the bi-directionality will be used to determine whether the next node is exterior. Args: node: A Node object for which the next node will be returned. Returns: Next node that defines exterior edge, or None if all adjacencies are bidirectional. """ # loop through the adjacency and find an exterior node for _next_node in node.adj_lst: if _next_node.exterior: # user has labeled it as exterior; we're done! return _next_node elif _next_node.exterior is None: # don't know if it's interior or exterior # if user-assigned attribute isn't defined, check bi-directionality if not DirectedGraphNetwork.is_edge_bidirect(node, _next_node): return _next_node return None
[docs] @staticmethod def is_edge_bidirect(node1, node2): """Are two nodes bidirectional. Args: node1: Node object node2: Node object Returns: True if node1 and node2 are in each other's adjacency list, else False. """ return node1.key in (n.key for n in node2.adj_lst) and \ node2.key in (n.key for n in node1.adj_lst)
@staticmethod def _intersect_segments(segments, additional_segments, tolerance): """Intersect a list of LineSegment2D and split them. Args: segments: A list of LineSegment2D for the segments to be split/intersected. additional_segments: A list of additional LineSegment2Ds, which will be used to split the input segments but will not be included in the output themselves. tolerance: The tolerance at which the intersection will be computed. Returns: A list of LineSegment2D for the input segments split through self-intersection and intersection with the additional_segments. """ # make sure that we are working with lists if not isinstance(segments, list): segments = list(segments) if not isinstance(additional_segments, list): additional_segments = list(additional_segments) # extend segments a little to ensure intersections happen under_tol = tolerance * 0.99 ext_segments = [] for seg in segments + additional_segments: m_v = seg.v.normalize() * under_tol ext_seg = LineSegment2D.from_end_points(seg.p1.move(-m_v), seg.p2.move(m_v)) ext_segments.append(ext_seg) # compute all of the intersection points across the segments intersect_pts = [[] for _ in segments] for i, seg in enumerate(segments): try: for other_seg in ext_segments[:i] + ext_segments[i + 1:]: int_pt = intersect_line_segment2d(seg, other_seg) if int_pt is None or int_pt.is_equivalent(seg.p1, tolerance) or \ int_pt.is_equivalent(seg.p2, tolerance): continue # we have found an intersection point where segments should be split intersect_pts[i].append(int_pt) except IndexError: pass # we have reached the end of the list # loop through the segments and split them at the intersection points split_segments = [] for seg, split_pts in zip(segments, intersect_pts): if len(split_pts) == 0: split_segments.append(seg) elif len(split_pts) == 1: # split the segment in two int_pt = split_pts[0] split_segments.append(LineSegment2D.from_end_points(seg.p1, int_pt)) split_segments.append(LineSegment2D.from_end_points(int_pt, seg.p2)) else: # sort the points along the segment to split it pt_dists = [seg.p1.distance_to_point(ipt) for ipt in split_pts] sort_obj = sorted(zip(pt_dists, split_pts), key=lambda pair: pair[0]) sort_pts = [x for _, x in sort_obj] sort_pts.append(seg.p2) pr_pt = seg.p1 for s_pt in sort_pts: if not pr_pt.is_equivalent(s_pt, tolerance): split_segments.append(LineSegment2D.from_end_points(pr_pt, s_pt)) pr_pt = s_pt return split_segments @staticmethod def _remove_segments_outside_boundary(segments, boundary, tolerance): """Remove LineSegment2D that are outside the boundary of the parent shape. This can be used to clean up the result after intersection of segments. Args: segments: A list of LineSegment2D to be filtered for whether they are inside the boundary. boundary: A Polygon2D for the boundary of the shape. Segments that lie outside of this boundary beyond the tolerance will be removed from the result. tolerance: The tolerance for distinguishing whether skeleton points lie outside the boundary. Returns: A list of LineSegment2D objects with segments removed that outside of the boundary. """ clean_segments = [] for seg in segments: p1, p2 = seg.p1, seg.p2 if boundary.point_relationship(p2, tolerance) >= 0 and \ boundary.point_relationship(p1, tolerance) >= 0: clean_segments.append(seg) return clean_segments def __repr__(self): """Represent PolygonDirectedGraph.""" s = '' for n in self.ordered_nodes: s += '{}, [{}]\n'.format( n.pt.to_array(), ', '.join([str(_n.pt.to_array()) for _n in n.adj_lst])) return s