Source code for honeybee_radiance.properties.shademesh

# coding=utf-8
"""ShadeMesh Radiance Properties."""
from ._base import _RadianceProperties
from ..modifier import Modifier
from ..lib.modifiers import generic_context
from ..lib.modifiersets import generic_modifier_set_visible


[docs] class ShadeMeshRadianceProperties(_RadianceProperties): """Radiance Properties for Honeybee ShadeMesh. Args: host: A honeybee_core ShadeMesh object that hosts these properties. modifier: A Honeybee Radiance Modifier object for the shade mesh. If None, it will be set by the default generic ModifierSet. modifier_blk: A Honeybee Radiance Modifier object to be used for this shade mesh in direct solar simulations and in isolation studies (assessing the contribution of individual Apertures). If None, this will be a completely black material if the Shade's modifier is opaque and will be equal to the modifier if the Shade's modifier is non-opaque. Properties: * host * modifier * modifier_blk * is_opaque * is_modifier_set_on_object * is_blk_overridden """ __slots__ = () def __init__(self, host, modifier=None, modifier_blk=None): """Initialize ShadeMesh radiance properties.""" _RadianceProperties.__init__(self, host, modifier, modifier_blk) @property def modifier(self): """Get or set the ShadeMesh modifier. If the modifier is not set on the shade-level, then it will be the generic context material or the generic exterior shade modifier if it is not detached. """ if self._modifier: # set by user return self._modifier return generic_context if self._host.is_detached else \ generic_modifier_set_visible.shade_set.exterior_modifier @modifier.setter def modifier(self, value): if value is not None: assert isinstance(value, Modifier), \ 'Expected Radiance Modifier for ShadeMesh. Got {}'.format(type(value)) value.lock() # lock editing in case modifier has multiple references self._modifier = value
[docs] @classmethod def from_dict(cls, data, host): """Create ShadeMeshRadianceProperties from a dictionary. Note that the dictionary must be a non-abridged version for this classmethod to work. Args: data: A dictionary representation of ShadeMeshRadianceProperties with the format below. host: A ShadeMesh object that hosts these properties. .. code-block:: python { 'type': 'ShadeMeshRadianceProperties', 'modifier': {}, # A Honeybee Radiance Modifier dictionary 'modifier_blk': {} # A Honeybee Radiance Modifier dictionary } """ assert data['type'] == 'ShadeMeshRadianceProperties', \ 'Expected ShadeMeshRadianceProperties. Got {}.'.format(data['type']) new_prop = cls(host) return cls._restore_modifiers_from_dict(new_prop, data)
[docs] def apply_properties_from_dict(self, abridged_data, modifiers): """Apply properties from a ShadeMeshRadiancePropertiesAbridged dictionary. Args: abridged_data: A ShadeMeshRadiancePropertiesAbridged dictionary (typically coming from a Model) with the format below. modifiers: A dictionary of modifiers with modifier identifiers as keys, which will be used to re-assign modifiers. .. code-block:: python { 'type': 'ShadeMeshRadiancePropertiesAbridged', 'modifier': str, # A Honeybee Radiance Modifier identifier 'modifier_blk': str # A Honeybee Radiance Modifier identifier } """ self._apply_modifiers_from_dict(abridged_data, modifiers)
[docs] def to_dict(self, abridged=False): """Return radiance properties as a dictionary. Args: abridged: Boolean to note whether the full dictionary describing the object should be returned (False) or just an abridged version (True). Default: False. """ base = {'radiance': {}} base['radiance']['type'] = 'ShadeMeshRadianceProperties' if not \ abridged else 'ShadeMeshRadiancePropertiesAbridged' return self._add_modifiers_to_dict(base, abridged)
def __repr__(self): return 'ShadeMesh Radiance Properties:\n host: {}'.format(self.host.identifier)