honeybee_radiance.modifier.material.light module¶
Radiance Light Material.
http://radsite.lbl.gov/radiance/refer/ray.html#Light
- class honeybee_radiance.modifier.material.light.Light(identifier, r_emittance=0, g_emittance=0, b_emittance=0, modifier=None, dependencies=None)[source]¶
Bases:
Material
Radiance Light material.
- Parameters:
identifier – Text string for a unique Material ID. Must not contain spaces or special characters. This will be used to identify the object across a model and in the exported Radiance files.
r_emittance – A positive value for the Red channel of the light (Default: 0).
g_emittance – A positive value for the Green channel of the light (Default: 0).
b_emittance – A positive value for the Blue channel of the light (Default: 0).
modifier – Material modifier. (Default: None).
dependencies – A list of primitives that this primitive depends on. This argument is only useful for defining advanced primitives where the primitive is defined based on other primitives. (Default: [])
- Properties:
identifier
display_name
r_emittance
g_emittance
b_emittance
values
modifier
dependencies
is_modifier
is_material
- ToString()¶
Overwrite .NET ToString.
- add_dependent(dep)¶
Add dependent.
- duplicate()¶
Get a copy of this object.
- static filter_dict_input(input_dict)¶
Filter a dictionary of a Primitive to get modifier and dependency objects.
- classmethod from_dict(data)[source]¶
Initialize Light from a dictionary.
- Parameters:
data – A dictionary in the format below.
{ "type": "Light", # primitive type "identifier": "", # Material identifier "display_name": "" # Material display name "r_emittance": float, # A positive value for the Red channel of the glow "g_emittance": float, # A positive value for the Green channel of the glow "b_emittance": float, # A positive value for the Blue channel of the glow "radius": float, # Maximum radius for shadow testing "dependencies: [] }
- classmethod from_primitive_dict(primitive_dict)[source]¶
Initialize Light from a primitive dict.
- Parameters:
data – A dictionary in the format below.
{ "modifier": {} # primitive modifier (Default: None) "type": "light", # primitive type "identifier": "", # primitive identifier "display_name": "", # primitive display name "values": [], # values "dependencies": [] }
- classmethod from_single_value(identifier, rgb=0, modifier=None, dependencies=None)[source]¶
Create light material with single value.
- Parameters:
identifier – Text string for a unique Material ID. Must not contain spaces or special characters. This will be used to identify the object across a model and in the exported Radiance files.
rgb – Input for r_emittance, g_emittance and b_emittance. The value should be between 0 and 1 (Default: 0).
modifier – Material modifier (Default: None).
dependencies – A list of primitives that this primitive depends on. This argument is only useful for defining advanced primitives where the primitive is defined based on other primitives. (Default: [])
Usage:
sample_light = Light.from_single_value("sample_light", 1) print(sample_light)
- classmethod from_string(primitive_string)¶
Create a Radiance primitive from a string.
If the primitive modifier is not void or it has other dependencies, the modifier and/or dependencies must also be part of the input string.
- lock()¶
- to_radiance(minimal=False, include_modifier=True, include_dependencies=True)¶
Return full radiance definition.
- Parameters:
minimal – Boolean to note whether the radiance string should be written in a minimal format (with spaces instead of line breaks). Default: False.
include_modifier – Boolean to note whether the modifier of this primitive should be included in the string. Default: True.
include_dependencies – Boolean to note whether the dependencies of this primitive should be included in the string. Default: True.
- unlock()¶
- GEOMETRYTYPES = {'bubble', 'cone', 'cup', 'cylinder', 'instance', 'mesh', 'polygon', 'ring', 'source', 'sphere', 'tube'}¶
- MATERIALTYPES = {'BRTDfunc', 'BSDF', 'aBSDF', 'antimatter', 'ashik2', 'dielectric', 'glass', 'glow', 'illum', 'interface', 'light', 'metal', 'metal2', 'metdata', 'metfunc', 'mirror', 'mist', 'mixedfunc', 'plasdata', 'plasfunc', 'plastic', 'plastic2', 'prism1', 'prism2', 'spotlight', 'trans', 'trans2', 'transdata', 'transfunc'}¶
- MIXTURETYPES = {'mixdata', 'mixfunc', 'mixpict', 'mixtext'}¶
- MODIFIERTYPES = {'BRTDfunc', 'BSDF', 'aBSDF', 'antimatter', 'ashik2', 'brightdata', 'brightfunc', 'brighttext', 'colordata', 'colorfunc', 'colorpict', 'colortext', 'dielectric', 'glass', 'glow', 'illum', 'interface', 'light', 'metal', 'metal2', 'metdata', 'metfunc', 'mirror', 'mist', 'mixdata', 'mixedfunc', 'mixfunc', 'mixpict', 'mixtext', 'plasdata', 'plasfunc', 'plastic', 'plastic2', 'prism1', 'prism2', 'spotlight', 'texdata', 'texfunc', 'trans', 'trans2', 'transdata', 'transfunc'}¶
- NONEOPAQUETYPES = {'BRTDfunc', 'BSDF', 'aBSDF', 'dielectric', 'glass', 'mist', 'mixfunc', 'prism1', 'prism2', 'trans', 'trans2', 'transdata', 'transfunc'}¶
- PATTERNTYPES = {'brightdata', 'brightfunc', 'brighttext', 'colordata', 'colorfunc', 'colorpict', 'colortext'}¶
- TEXTURETYPES = {'texdata', 'texfunc'}¶
- TYPES = {'BRTDfunc', 'BSDF', 'aBSDF', 'antimatter', 'ashik2', 'brightdata', 'brightfunc', 'brighttext', 'bubble', 'colordata', 'colorfunc', 'colorpict', 'colortext', 'cone', 'cup', 'cylinder', 'dielectric', 'glass', 'glow', 'illum', 'instance', 'interface', 'light', 'mesh', 'metal', 'metal2', 'metdata', 'metfunc', 'mirror', 'mist', 'mixdata', 'mixedfunc', 'mixfunc', 'mixpict', 'mixtext', 'plasdata', 'plasfunc', 'plastic', 'plastic2', 'polygon', 'prism1', 'prism2', 'ring', 'source', 'sphere', 'spotlight', 'texdata', 'texfunc', 'trans', 'trans2', 'transdata', 'transfunc', 'tube'}¶
- property b_emittance¶
A positive value for the Blue channel of the light.
The value must be positive (Default: 0).
- property dependencies¶
Get list of dependencies for this primitive.
Additional dependencies can be added with the add_dependent method.
- property display_name¶
Get or set a string for the object name without any character restrictions.
If not set, this will be equal to the identifier.
- property g_emittance¶
A positive value for the Green channel of the light.
The value must be positive (Default: 0).
- property identifier¶
Get or set a text string for the unique primitive identifier.
- property is_geometry¶
Get a boolean noting whether this object is a Radiance geometry.
- property is_material¶
Get a boolean noting whether this object is a material modifier.
- property is_mixture¶
Get a boolean noting whether this object is a mixture modifier.
- property is_modifier¶
Get a boolean indicating whether this object is a Radiance modifier.
Modifiers include materials, mixtures, textures and patterns.
- property is_opaque¶
Get or set a boolean to indicate whether this primitive is opaque.
This property is used to separate opaque and non-opaque geometries as well as modifiers.
- property is_pattern¶
Get a boolean noting whether this object is a pattern modifier.
- property is_texture¶
Get a boolean noting whether this object is a texture modifier.
- property is_void¶
Only true for a void.
- property modifier¶
Get or set an object for the primitive modifier.
- property r_emittance¶
A positive value for the Red channel of the light.
The value must be positive (Default: 0).
- property type¶
Get or set a string for the primitive type.
This should always be lower case in order to match the radiance convention.
- property values¶
Get or set the values of the current primitive as a list of three lists.
Each sub-list represents a line of the primitive’s radiance representation and contain the properties that define the primitive.
Usage:
# This will erase all values except the first line, which has 9 custom items primitive.values = [ [0.5, 0.5, 0.5, "/usr/oak.pic", ".", "frac(U)", "frac(V)", "-s", 1.1667], [], [] ]