Source code for honeybee_radiance.mutil

"""Modifier utility functions."""
import honeybee_radiance.modifier.material as material
import honeybee_radiance.modifier.mixture as mixture
import honeybee_radiance.modifier.pattern as pattern
import honeybee_radiance.modifier.texture as texture
from honeybee_radiance.primitive import Primitive, Void

_MAPPER = {'bsdf': 'BSDF', 'absdf': 'aBSDF', 'brtdfunc': 'BRTDfunc'}


[docs] def modifier_class_from_type_string(type_string): """Get the class of any modifier using its 'type' string. This function is equivalent to the primitive_class_from_type_string function but it is only for modifiers (not geometry) and is slightly faster when one is sure that the type_string is a modifier. Note that this function returns the class itself and not a class instance. Args: type_string: Text for the name of a modifier module/class. This should be the same as the 'type' key used in the dictionary representation of the modifier. """ lower_str = type_string.lower() if lower_str == 'void': return Void elif lower_str in Primitive.MATERIALTYPES: target_module = material elif lower_str in Primitive.MIXTURETYPES: target_module = mixture elif lower_str in Primitive.PATTERNTYPES: target_module = pattern elif lower_str in Primitive.TEXTURETYPES: target_module = texture else: if lower_str in _MAPPER: return getattr(material, _MAPPER[lower_str]) else: raise ValueError('%s is not a Radiance modifier.' % type_string) return getattr(target_module, lower_str.capitalize())
[docs] def dict_to_modifier(mdict): """Convert a dictionary representation of any modifier to a class instance. The returned object will have the correct class type and will not be the generic Modifier base class. Note that this function is recursive and will re-serialize modifiers of modifiers. Args: mdict: A dictionary of any Radiance Modifier. """ mod_class = modifier_class_from_type_string(mdict['type']) if 'values' in mdict: return mod_class.from_primitive_dict(mdict) else: return mod_class.from_dict(mdict)