Source code for honeybee_display.room
"""Method to translate a Room to a VisualizationSet."""
from ladybug_display.visualization import VisualizationSet, ContextGeometry
from ._util import _process_wireframe
from .face import _face_display_geometry, _add_display_shade
[docs]
def room_to_vis_set(room, color_by='type'):
"""Translate a Honeybee Room to a VisualizationSet.
Args:
room: A Honeybee Room object to be converted to a VisualizationSet.
color_by: Text for the property that dictates the colors of the Room
geometry. (Default: type). Choose from the following:
* type
* boundary_condition
Returns:
A VisualizationSet object that represents the Room with a single ContextGeometry.
"""
# get the basic properties for geometry conversion
color_by_attr = 'type_color' if color_by.lower() == 'type' else 'bc_color'
# convert all geometry into DisplayFace3D
dis_geos = []
for face in room.faces:
dis_geos.extend(_face_display_geometry(face, color_by_attr))
_add_display_shade(room, dis_geos, color_by_attr)
# build the VisualizationSet and ContextGeometry
con_geo = ContextGeometry(room.identifier, dis_geos)
con_geo.display_name = room.display_name
vis_set = VisualizationSet(room.identifier, [con_geo])
vis_set.display_name = room.display_name
return vis_set
[docs]
def room_to_vis_set_wireframe(
room, include_sub_faces=True, include_shades=True, color=None):
"""Get a VisualizationSet with a single ContextGeometry for the room wireframe.
Args:
room: A Honeybee Room object to be translated to a wireframe.
include_sub_faces: Boolean for whether the wireframe should include sub-faces
of the Room. (Default: True).
include_shades: Boolean for whether the wireframe should include shades
of the Room. (Default: True).
color: An optional Color object to set the color of the wireframe.
If None, the color will be black.
Returns:
A VisualizationSet with a single ContextGeometry and a list of
DisplayLineSegment3D for the wireframe of the Room.
"""
wireframe = []
for face in room.faces:
_process_wireframe(face.geometry, wireframe, color, 2)
if include_sub_faces:
for ap in face._apertures:
_process_wireframe(ap.geometry, wireframe, color)
if include_shades:
for shd in ap.shades:
_process_wireframe(shd.geometry, wireframe, color)
for dr in face._doors:
_process_wireframe(dr.geometry, wireframe, color)
if include_shades:
for shd in dr.shades:
_process_wireframe(shd.geometry, wireframe, color)
if include_shades:
for shd in face.shades:
_process_wireframe(shd.geometry, wireframe, color)
if include_shades:
for shd in room.shades:
_process_wireframe(shd.geometry, wireframe, color)
vis_set = VisualizationSet(
room.identifier, [ContextGeometry('Wireframe', wireframe)])
vis_set.display_name = room.display_name
return vis_set