butterfly.geometry module¶
BF geometry library.
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class
butterfly.geometry.
BFBlockGeometry
(name, vertices, face_indices, border_vertices, boundary_condition=None)[source]¶ Bases:
butterfly.geometry.BFGeometry
Butterfly block geometry.
Use this geometry to create geometries for blockMeshDict.
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name
¶ Name as a string (A-Z a-z 0-9 _).
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vertices
¶ A flatten list of (x, y, z) for vertices.
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face_indices
¶ A flatten list of (a, b, c) for indices for each face.
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boundary_condition
¶ Boundary condition for this geometry.
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border_vertices
¶ List of lists of (x, y, z) values for each quad face of the geometry.
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border_vertices
Return list of border vertices.
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isBFBlockGeometry
¶ Return True for Butterfly block geometries.
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class
butterfly.geometry.
BFGeometry
(name, vertices, face_indices, normals=None, boundary_condition=None, refinementLevels=None, nSurfaceLayers=None)[source]¶ Bases:
butterfly.geometry._BFMesh
Butterfly geometry.
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name
¶ Name as a string (A-Z a-z 0-9 _).
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vertices
¶ A flatten list of (x, y, z) for vertices.
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face_indices
¶ A flatten list of (a, b, c) for indices for each face.
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normals
¶ A flatten list of (x, y, z) for face normals.
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boundary_condition
¶ Boundary condition for this geometry.
Usage:
vertices = ((0, 0, 0), (10, 0, 0), (10, 10, 0), (0, 10, 0))
- geo = BFGeometry(name=’square’, vertices=vertices,
- face_indices=((0, 1, 2), (0, 2, 3)), normals=((0, 0, 1), (0, 0, 1)))
print(geo.to_stl(convertToMeters=1))
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boundary_condition
Boundary condition.
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isBFGeometry
¶ Return True for Butterfly geometries.
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nSurfaceLayers
¶ Number of surface layers for snappyHexMeshDict addLayers.
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refinementLevels
¶ refinementLevels for snappyHexMeshDict as (min, max).
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butterfly.geometry.
bf_geometry_from_stl_block
(stl_block, convert_from_meters=1)[source]¶ Create BFGeometry from an stl block as a string.
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butterfly.geometry.
bf_geometry_from_stl_file
(filepath, convert_from_meters=1)[source]¶ Return a tuple of BFGeometry from an stl file.
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butterfly.geometry.
calculate_min_max
(geometry, angle)[source]¶ Calculate maximum and minimum x, y, z for input geometry.
angle: Anticlockwise rotation angle of the new coordinates system.